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Dijkstra和A*算法及其Matlab實(shí)現(xiàn)

3D視覺工坊 ? 來源:古月居 ? 作者:古月居 ? 2022-12-07 15:04 ? 次閱讀

寫在前面的話:只是對(duì)兩種路徑優(yōu)化算法進(jìn)行簡單的理解和嘗試,為后續(xù)使用做準(zhǔn)備。如果用到,請(qǐng)?jiān)俅魏煤美斫庠砗?a href="http://www.nxhydt.com/tags/matlab/" target="_blank">Matlab源碼。

首先給出Matlab下的三個(gè)腳本文件:

TestScript.m

%
% TestScript for Assignment 1
%


%% Define a small map
% map = false(10);
map = ans;
% Add an obstacle
% map (1:5, 6) = true;
map = logical(map);
start_coords = [1, 1];
dest_coords = [40, 20];


%%
close all;
%  [route, numExpanded] = DijkstraGrid (map, start_coords, dest_coords);
% Uncomment following line to run Astar
 [route, numExpanded] = AStarGrid (map, start_coords, dest_coords);


%HINT: With default start and destination coordinates defined above, numExpanded for Dijkstras should be 76, numExpanded for Astar should be 23.

AStarGrid.m

function [route,numExpanded] = AStarGrid (input_map, start_coords, dest_coords)
% Run A* algorithm on a grid.
% Inputs : 
%  input_map : a logical array where the freespace cells are false or 0 and
%  the obstacles are true or 1
%  start_coords and dest_coords : Coordinates of the start and end cell
%  respectively, the first entry is the row and the second the column.
% Output :
%  route : An array containing the linear indices of the cells along the
%  shortest route from start to dest or an empty array if there is no
%  route. This is a single dimensional vector
%  numExpanded: Remember to also return the total number of nodes
%  expanded during your search. Do not count the goal node as an expanded node. 


% set up color map for display用一個(gè)map矩陣來表示每個(gè)點(diǎn)的狀態(tài)
% 1 - white - clear cell
% 2 - black - obstacle
% 3 - red = visited 相當(dāng)于CLOSED列表的作用
% 4 - blue - on list 相當(dāng)于OPEN列表的作用
% 5 - green - start
% 6 - yellow - destination


cmap = [1 1 1; ...
  0 0 0; ...
  1 0 0; ...
  0 0 1; ...
  0 1 0; ...
  1 1 0; ...
  0.5 0.5 0.5];


colormap(cmap);


% variable to control if the map is being visualized on every
% iteration
drawMapEveryTime = true;


[nrows, ncols] = size(input_map);


% map - a table that keeps track of the state of each grid cell用來上色的
map = zeros(nrows,ncols);


map(~input_map) = 1;  % Mark free cells
map(input_map) = 2;  % Mark obstacle cells


% Generate linear indices of start and dest nodes將下標(biāo)轉(zhuǎn)換為線性的索引值
start_node = sub2ind(size(map), start_coords(1), start_coords(2));
dest_node = sub2ind(size(map), dest_coords(1), dest_coords(2));


map(start_node) = 5;
map(dest_node) = 6;


% meshgrid will `replicate grid vectors' nrows and ncols to produce
% a full grid
% type `help meshgrid' in the Matlab command prompt for more information
parent = zeros(nrows,ncols);%用來記錄每個(gè)節(jié)點(diǎn)的父節(jié)點(diǎn)


% 
[X, Y] = meshgrid (1:ncols, 1:nrows);


xd = dest_coords(1);
yd = dest_coords(2);


% Evaluate Heuristic function, H, for each grid cell
% Manhattan distance用曼哈頓距離作為啟發(fā)式函數(shù)
H = abs(X - xd) + abs(Y - yd);
H = H';
% Initialize cost arrays
f = Inf(nrows,ncols);
g = Inf(nrows,ncols);


g(start_node) = 0;
f(start_node) = H(start_node);


% keep track of the number of nodes that are expanded
numExpanded = 0;


% Main Loop


while true
  
  % Draw current map
  map(start_node) = 5;
  map(dest_node) = 6;
  
  % make drawMapEveryTime = true if you want to see how the 
  % nodes are expanded on the grid. 
  if (drawMapEveryTime)
    image(1.5, 1.5, map);
    grid on;
    axis image;
    drawnow;
  end
  
  % Find the node with the minimum f value,其中的current是index值,需要轉(zhuǎn)換
  [min_f, current] = min(f(:));
  
  if ((current == dest_node) || isinf(min_f))
    break;
  end;
  
  % Update input_map
  map(current) = 3;
  f(current) = Inf; % remove this node from further consideration
  numExpanded=numExpanded+1;
  % Compute row, column coordinates of current node
  [i, j] = ind2sub(size(f), current);
  
  % *********************************************************************
  % ALL YOUR CODE BETWEEN THESE LINES OF STARS
  % Visit all of the neighbors around the current node and update the
  % entries in the map, f, g and parent arrays
  %
  action=[-1 0; 1 0; 0 -1; 0 1];%上,下,左,右
  for a=1:4
    expand=[i,j]+action(a,:);
    expand1=expand(1,1);
    expand2=expand(1,2);
    %不超出邊界,不穿越障礙,不在CLOSED列表里,也不是起點(diǎn),則進(jìn)行擴(kuò)展
    if ( expand1>=1 && expand1<=nrows && expand2>=1 && expand2<=nrows && map(expand1,expand2)~=2 && map(expand1,expand2)~=3 && map(expand1,expand2)~=5)
 ? ? ? ? ? ?if ( g(expand1,expand2)> g(i,j)+1 )
        g(expand1,expand2)= g(i,j)+1;
        f(expand1,expand2)= g(expand1,expand2)+H(expand1,expand2);
        parent(expand1,expand2)=current;
        map(expand1,expand2)=4;
      end
    end
  end
  %*********************************************************************
  
  
end


%% Construct route from start to dest by following the parent links
if (isinf(f(dest_node)))
  route = [];
else
  route = [dest_node];
  
  while (parent(route(1)) ~= 0)
    route = [parent(route(1)), route];
  end


  % Snippet of code used to visualize the map and the path
  for k = 2:length(route) - 1    
    map(route(k)) = 7;
    pause(0.1);
    image(1.5, 1.5, map);
    grid on;
    axis image;
  end
end
end

DijkstraGrid.m

function [route,numExpanded] = DijkstraGrid (input_map, start_coords, dest_coords)
% Run Dijkstra's algorithm on a grid.
% Inputs : 
%  input_map : a logical array where the freespace cells are false or 0 and
%  the obstacles are true or 1
%  start_coords and dest_coords : Coordinates of the start and end cell
%  respectively, the first entry is the row and the second the column.
% Output :
%  route : An array containing the linear indices of the cells along the
%  shortest route from start to dest or an empty array if there is no
%  route. This is a single dimensional vector
%  numExpanded: Remember to also return the total number of nodes
%  expanded during your search. Do not count the goal node as an expanded node.




% set up color map for display
% 1 - white - clear cell
% 2 - black - obstacle
% 3 - red = visited
% 4 - blue - on list
% 5 - green - start
% 6 - yellow - destination


cmap = [1 1 1; ...
    0 0 0; ...
    1 0 0; ...
    0 0 1; ...
    0 1 0; ...
    1 1 0; ...
 0.5 0.5 0.5];


colormap(cmap);


% variable to control if the map is being visualized on every
% iteration
drawMapEveryTime = true;


[nrows, ncols] = size(input_map);


% map - a table that keeps track of the state of each grid cell
map = zeros(nrows,ncols);


map(~input_map) = 1;  % Mark free cells
map(input_map) = 2;  % Mark obstacle cells


% Generate linear indices of start and dest nodes
start_node = sub2ind(size(map), start_coords(1), start_coords(2));
dest_node = sub2ind(size(map), dest_coords(1), dest_coords(2));


map(start_node) = 5;
map(dest_node) = 6;


% Initialize distance array
distanceFromStart = Inf(nrows,ncols);


% For each grid cell this array holds the index of its parent
parent = zeros(nrows,ncols);


distanceFromStart(start_node) = 0;


% keep track of number of nodes expanded 
numExpanded = 0;


% Main Loop
while true
  
  % Draw current map
  map(start_node) = 5;
  map(dest_node) = 6;
  
  % make drawMapEveryTime = true if you want to see how the 
  % nodes are expanded on the grid. 
  if (drawMapEveryTime)
    image(1.5, 1.5, map);
    grid on;
    axis image;
    drawnow;
  end
  
  % Find the node with the minimum distance
  [min_dist, current] = min(distanceFromStart(:));
  
  if ((current == dest_node) || isinf(min_dist))
    break;
  end;
  
  % Update map
  map(current) = 3;     % mark current node as visited
  numExpanded=numExpanded+1;
  % Compute row, column coordinates of current node
  [i, j] = ind2sub(size(distanceFromStart), current);
  
  % ********************************************************************* 
  % YOUR CODE BETWEEN THESE LINES OF STARS
  
  % Visit each neighbor of the current node and update the map, distances
  % and parent tables appropriately.
  action=[-1 0; 1 0; 0 -1; 0 1];%上,下,左,右
  for a=1:4
    expand=[i,j]+action(a,:);
    expand1=expand(1,1);
    expand2=expand(1,2);
    %不超出邊界,不穿越障礙,不在CLOSED列表里,則進(jìn)行擴(kuò)展
    if ( expand1>=1 && expand1<=nrows && expand2>=1 && expand2<=ncols && map(expand1,expand2)~=2 && map(expand1,expand2)~=3 && map(expand1,expand2)~=5 )
% ? ? ? ? ? if ( expand1>=1 && expand1<=nrows && expand2>=1 && expand2<=ncols && map(expand1,expand2)~=2 && map(expand1,expand2)~=3 && map(expand1,expand2)~=5)
      if ( distanceFromStart(expand1,expand2)> distanceFromStart(i,j)+1 )
        distanceFromStart(expand1,expand2)= distanceFromStart(i,j)+1;
        parent(expand1,expand2)=current;
        map(expand1,expand2)=4;
      end
    end
  end
  distanceFromStart(current) = Inf; % remove this node from further consideration
  %*********************************************************************


end


%% Construct route from start to dest by following the parent links
if (isinf(distanceFromStart(dest_node)))
  route = [];
else
  route = [dest_node];
  
  while (parent(route(1)) ~= 0)
    route = [parent(route(1)), route];
  end
  
    % Snippet of code used to visualize the map and the path
  for k = 2:length(route) - 1    
    map(route(k)) = 7;
    pause(0.1);
    image(1.5, 1.5, map);
    grid on;
    axis image;
  end
end
end

注:運(yùn)行環(huán)境,Matlab 2019a 版本,安裝 RTB(Robotic Tool Box)工具包,鏈接地址為,RTB安裝鏈接。

該工具包中可以運(yùn)行作者大佬寫到的matlab/simulink四軸歷程,只需要使用指令 sl_quadrotor 即可。

b0b40faa-725c-11ed-8abf-dac502259ad0.png

b0cd2cec-725c-11ed-8abf-dac502259ad0.png

使用方法

在Matlab 中,使用 makemap(30) 來生成地圖,通過鼠標(biāo)來設(shè)置障礙形狀。該例子生成了一個(gè)30*30的方陣,然后直接運(yùn)行TestScript.m即可。

其中要在TestScript.m中選擇是采用A算法,還是Dijkstra算法。同時(shí)設(shè)置起始點(diǎn)和終點(diǎn)在哪。下圖顯示得到的A算法路徑優(yōu)化結(jié)果。

其中綠色點(diǎn)為起點(diǎn),黃色點(diǎn)為終點(diǎn),黑色表示障礙,白色表示空閑,紅色表示搜尋過,灰色表示最后規(guī)劃的路徑。

b0e4161e-725c-11ed-8abf-dac502259ad0.png

下圖顯示Dijkstra算法的路徑優(yōu)化結(jié)果:

b0fb2e62-725c-11ed-8abf-dac502259ad0.png

對(duì)應(yīng)的動(dòng)態(tài)效果已經(jīng)錄屏,下面給出傳送門(錄屏水印廣告請(qǐng)忽略):

通過對(duì)比可以看出:A* 算法搜索速度較快,畢竟里面有貪心算法。

這在地圖較大的場景應(yīng)用較好。但是A*算法只能得到局部最優(yōu)解,并不能保證全局最優(yōu)解。

相比之下,Dijkstra算法盡管搜索速度慢,但是是全局最優(yōu)解。不知道兩種方法結(jié)合gmapping,hector或者cartographer生成的柵格地圖會(huì)是什么樣的效果。后面期待嘗試一下。

審核編輯:湯梓紅

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原文標(biāo)題:Dijkstra和A*算法及其Matlab實(shí)現(xiàn)

文章出處:【微信號(hào):3D視覺工坊,微信公眾號(hào):3D視覺工坊】歡迎添加關(guān)注!文章轉(zhuǎn)載請(qǐng)注明出處。

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